That’s helped along by class mods and Anointed item effects that add powerful class-specific bonuses to loot, like an extra charge for FL4K’s Rakk Attack action skill that calls down a fiery pair of flying beasts to dive-bomb enemies. My current Moze skill build is focused on being able to summon my mech for the maximum amount of time on a short cooldown and boosting damage output. They’re fairly standard fare for a Borderlands game at this point, but unlike the previous games’ casts, every class has their versatility boosted by a choice between three different action skills selectable at the top of each notably beefed-up skill tree – except for Moze who gets to customize her mech’s loadout. They’re a personable bunch: FL4K’s backhanded compliments are always good for a laugh and Moze’s mid-combat pop-culture references are pulled from refreshingly eclectic sources like Ariana Grande and John Wick. This time around you and your team of up to four will take control of Moze the Gunner, Zane the Operative, Amara the Siren, or FL4K the Beastmaster.
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